C++ Standard SG14 meeting (Games Dev/Low Latency/Financial) at GDC 2016

I finally have news of SG14 on the place and date for the SG14 meeting at GDC.

JF Bastien and Google has offered us a place in downtown San Francisco at their Google office (if you ever want to visit Google, here it is) which is about 17 minutes walking from GDC

345 Spear Street
San Francisco, CA 94105

On the 7th floor. Google will provide breakfast, refreshment, and lunch.

But we are also planning a social event and have a drink and food (self-paid) afterwards or whenever it ends.

The meeting has to be held on Monday, March 14 8:30am-5:30pm as that is the only time Google has space and time. I wanted to release this information immediately so people can make plans.

We will need a sign-up name of people intending to attend so that badges can be printed.  Please sign up by emailing me. Let me know if you intend to stay for the social.
If you intend to present papers, the mailing deadline to this forum is Feb 29.  Please email me too with paper name and author(s) and submit using SG14 reflector mail.

Please distribute to the Games community.
We welcome new papers and review of previous papers with new adjusted content to get feedback before we bring it to the C++ Standard meeting in June at Oulu, Finland.

Thanks.

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